RULES AND REGULATIONS:
Thank you for interest in Ugly Tuna's Live
Poker Events. These are the rules we use to govern our 'No-Limit'
tournament play with. These rules are to ensure the integrity of the
tournament. By participating in any tournament, you agree to abide
by the rules and behave in a courteous manner. A violator may be verbally
warned, suspended from play for a specified length of time, or disqualified
from the tournament. Chips from a disqualified participant will be
removed from play and the entry fee will not be refunded.
HOW TEXAS HOLD'EM WILL BE PLAYED:
1. One player is the dealer and the dealer
will deal each player starting to his/her left two cards. These
cards are known as 'The Pocket Cards’
2. The two players to the left of the dealer make 'Blind' bets.
The first player makes a bet that is equal to the half of the minimum
bet at the table. This is known as the 'Small Blind'. The second
player makes a bet twice the size of the 'Small Blind' bet. This
is the 'Big Blind'.
3. The player to the left of the big blind begins the play. He/She
may choose to call (which means match the bet on the table, in this
case match the big blind's post), raise, or fold. This continues
to the left until the betting round is completed.
4. Unlimited amount of raises are allowed. Raises must be double
of the previous raises.
5. The dealer then burns one card and deals the next three cards
face up at the same time. This is known as 'The Flop'.
6. The next betting round begins with player to the left of the
dealer and continues to the left. If there is no bet on the table,
a player may bet or check (which means to neither bet, nor fold
the turn simply passes to the next player). If there is a bet on
the table that bet must at least match the Big Blind, a player may
call, raise or fold.
7. After the close of the betting round, the top card is burned
and the next card is dealt face up. This is called 'The Turn' or
8. The next round begins with player to the left of the dealer and
continues to the left.
9. After the close of the betting round, the final card is dealt.
This card is known as 'The River' or 'Fifth Street'.
10. The final betting round takes place with player to the left
of the dealer and continues to the left.
11. As soon as the betting is over showdown comes. At the showdown
the player with the best combination of cards (two pocket cards
and three community cards, one pocket card and four community cards
or five community cards) wins the pot.
START TIME & DEMOSTRATION
1. All players are required to show up before
1:00 PM on the designated tournament day.
2. Registration begins at 1PM. You will be asked for the correct
spelling of your name and an email address. This information will
be used to email all players the tournament results and mailings
for future events.
3. All play in this tournament is by invitation only, no walk-in
4. Seats will be reserve to all players one week prior to the tournament
date. Each player will need to confirm his or her seat.
5. Prior to the begin of each tournament, all important rules and
regulations will be discussed.
The house will attempt to maintain a pleasant
environment for all players, but is not responsible for the conduct
of any player. We have established a code of conduct, and may deny
play to anyone who violates it. Any player which has been disqualified
will not have the entry fee refunded. The following is not permitted:
1. Collusion with any other player or any
type or form of cheating.
2. Verbally or physically threatening anyone.
3. Intoxicated players will be asked to leave.
4. Creating a disturbance by arguing, shouting, or making excessive
5. Throwing, tearing, bending, or crumply playing cards.
6. Destroying or defacing property.
7. Talking about the hand that you’re not part of.
8. Stealing or taking any chips which are not yours.
1. The following actions are improper, and
grounds for warning, suspending, or barring a violator:
2. Making statements or taking action that could unfairly influence
the course of play. No players should interfere with another players
3. Showing cards to non-players or eliminated players.
4. Deliberately acting out of turn.
5. Deliberately splashing chips into the pot.
6. Agreeing to check a hand out when a third player is all-in.
7. Reading a hand for another player at showdown before it has been
placed face-up on the table.
8. Revealing the contents of a live hand in a multi-handed pit before
the betting is complete.
9. Needlessly stalling the action of a game.
10. Deliberately discarding hands away from the muck.
11. Stacking chips in a manner that interferes with dealing or viewing
12. Any player, dealer who sees an incorrect amount of chips put
into the pot, or an error about to be made in awarding a pot, has
an ethical obligation to point out the error. Please help us keep
mistakes of this nature to a minimum.
13. Taking cards out of the muck.
1. Smoking is not allowed indoors. All cigarettes
and cigar smoking is permitted outside.
2. Please distinguish all cigarettes in an ashtray and not to be
thrown on the property.
1. The proper time to draw attention to
error or irregularity is when it occurs or is first noticed.
2. A ruling may be made regarding a pot if it has been requested
before the next deal starts. Otherwise, the result of a deal must
stand. The first riffle of the shuffle marks the start for a deal.
3. If a pot has been incorrectly awarded and mingled with chips
that were not in the pot, but the time limit for a ruling request
given in previous rule has been complied with, the house may determine
how much was in the pot by reconstructing the betting, and then
transfer that amount to the proper player.
1. The House will decide when to start or
close any game.
2. Cash is not permitted on the table.
3. Only one person may play the hand.
4. No one is allow to play another's player's chips with the exception
of the dealer when the player is absent from the table and must
post an ante/blind. Then the hand will be folded if the player is
not present. Table action never stops until a schedule break.
5. Players must keep cards in full view. This means above table-level
and not past the edge of the table. The cards should not be covered
by the hands in a manner to completely conceal them.
6. Any player is entitled to a clear view of an opponent's chips.
Higher dominations chips should be easily visible and in front of
smaller domination chips.
7. Looking through the discards is not allowed.
8. After a deal ends, dealers are asked to not show what card would
have been dealt.
9. The blinds will increase to a predetermine schedule via a Poker
Clock. The schedule for the actual game played can be found on our
10. No players are to ask what the player has if he or she folds.
11. Once a player is knocked out of the tournament they are required
to report to the tournament director so they can report their tournament
12. Tournament will be played until there is a determined winner.
Only the house can suspend play. If you can't finish your play your
chip stack will be blinded off to all players at that table.
13. No deals or chops are permitted for any Ugly Tuna events.
SEATING AND MOVEMENT OF PLAYERS
1. All players' seats will randomly selected
by a computer after the demonstration period has begun. The process
will be done in front of all players.
2. A computer software will be in charge of all seating and movements
of a player. As players are eliminated the computer will remove
you out of the tournament and post your tournament finish. The computer
will then have a randomly determined player(s) move from one table
to another table and seat. This process will continue until 10 players
are remaining to fulfill the final table.
3. If the computer selects a player to be moved, the tournament
director will let you know that you are to be moved. If you are
in the middle of a current hand, you continue play until your fold
your hand or the shown down has concluded. Then the tournament director
will supply your with a chip tray to move your chips. Then when
you come to the new table you will play the next available hand.
4. If you have just moved to a new table and you are required to
post a blind bet, you must do so.
5. The house reserves the right to require that any two players
not to play at the same table.
6. Once the final table has been reached all players will draw a
card the dealer button.
The following circumstances cause a misdeal,
provided attention is called to the error before one player has acted
on their hand. Once action occurs, a misdeal can no longer be declared.
If a misdeal hand happens all the money is return to each player and
the cards are re-dealt. The follow incidents can cause a misdealt
Please note: if a card is exposed this is not a miss deal, that card
become the first burn card. The players' card that was exposed will
be dealt to him last. This miss dealt card will become the turn card.
1. One or more boxed cards
(Improperly faced cards) are found.
2. One or more extra cards have been dealt in the starting hands
of a game.
3. An incorrect number of cards have been dealt to a player, except
the top card may be dealt if it goes to the player in proper sequence.
4. Any card that has been dealt out of the proper sequence (except
an exposed card may be replaced by the burn card).
5. The first card was dealt to the wrong position.
6. Cards have been dealt to an empty seat or player not entitle
to a hand.
7. A player has been dealt out who is entitles to a hand. This player
must be present at the table or have posted the ante and/or blind.
Your hand is declared dead if:
1. You fold or announce that you are folding
when facing a bet or raise.
2. You throw your hand away in a forward motion (Even if not facing
3. The hand does not contain the proper number of cards for that
4. Cards thrown into another player's hand are dead, whether they
are face-up or face down.
5. Cards throw into the muck are considered dead.
6. If you expose your hand to any player. (Even if your heads-up
with another player).
7. Your hand will be folded, if you step away from your hand to
go to the restroom or for a smoke. If you’re required to post
blind, the dealer or another player will post it for you then your
hand will be folded until you return.
1. If it is discovered that the button was
placed incorrectly on the previous hand, the button and blinds will
be corrected for the new hand in a manner that gives every player
one chance for each position on the round (if possible)
2. If a card with a different color back appears during the hand,
all action is voided and all chips in the pot are returned to respective
bettors. If a card with a different color back is discovered in
the stub, all action is voided.
3. If two cards of the same rank and suit are found, all action
is voided, and all chips in the pot are returned to the players
who wagered them and the decks will be reconciled.
4. If you play a hand without looking at all of your cards, you
assume the liability of having an irregular card or hand.
5. One or more cards missing from the deck does not invalidate the
result of a hand.
6. Before the first round of betting, if a dealer deals one additional
card, it is returned to the deck and used as the burn card.
7. If the dealer prematurely deal any cards before the betting is
complete, those cards will not play, even if a player who has not
acted decides to fold.
BETTING AND RAISING
1. Blind bets are set to a predetermine
schedule. Schedule will change when the Poker Clock currently has
2. Starting bets must meet the Big Blind value.
3. Raises must start at least the double the previous blind or raise.
4. Check then raise is permitted.
5. Unlimited raising is allowed.
6. A verbal statement denotes your action and is binding. If in
turn you verbally declare a fold, check, bet, call, or raise, you
are forced to take that action.
7. String raises are frowned upon and are not allowed. A string
raise is where someone says "I see your bet and…"
or "I call and…." If you are going to raise you
must announce the amount of the raise and state that you are going
to "raise". If a player announces a string bet the player
can only call the bet.
8. A wager is not binding until the chips are actually released
into the pot, unless the player has made a verbal statement of action.
9. Rapping the table with your hand will be considered a check.
10. Deliberately acting out of turn will not be tolerated. A player
who checks out of turn must call the actual bet that is made in
turn and cannot raise or fold. An action or verbal declaration out
of turn may be ruled binding if there is no bet, call, or raise
by an intervening player acting after the infraction.
11. If a player bets or raises out of turn and the player whose
turn it is happens to be positioned immediately before the out of
turn player checks, the player acting out of turn must also check.
12. To retain the right to act, a player must stop the action by
calling "time" before the second person before him has
acted or the table agrees to call time.
13. All wagers and calls of an improperly low amount must be brought
up to proper size if the error is discovered before the betting
round has been completed.
14. All raises must be equal the Big Blind value or greater than
the size of the previous bet or raise on that betting subsequently
raise an all-in bet that is less than the full size of the last
bet or raise.
15. In house has the right to place a maximum time limit for taking
action on your hand (Approximately One and Half Minutes). The clock
may be put on some by the dealer if a player requests it. If the
clock is put on you when you’re facing a bet, your will have
one additional minute to act on your hand, you will have a ten second
warning , after your hand is dead if you have not acted.
ALL-IN PROCES / SIDE POTS
1. A person can go 'ALL-IN' at any point
during a game providing it is their turn to act.
2. If a person does not have enough chips to post a blind they are
consider being "ALL-IN" at the beginning of the hand.
3. Once the player has determined they are all-in, all players which
called the all-in bet are in for the lowest chip count. If second
player calls all-in then a side pot will be created. So if player
A, has 50 units and is 'ALL IN' and player B, has 10 units and is
'ALL IN' the bet is 10 units. Player A will then removed 40 units
from his initial bet to create one pot. All other players will not
create another pot which all players are able to win except player
4. Once two or more players are 'ALL IN' and no other player calls
the bet, then the process is to turn over your cards and the rest
of the hand will be played out until the showdown.
1. Players must show all cards in the hand
face-up on the table to win the pot.
2. The cards speak for themselves. The dealer assists in the reading
hands, but players are responsible for holding onto their cards
until the winner is declared. Although verbal declarations as to
the contents of a hand are not blinding, deliberately miscalling
a hand with the intent of causing another player to discard a winning
hand is unethical and may result in forfeiture of the pot.
3. All losing hands will be killed by the dealer before a pot is
4. If a player other than the pot winner ask to see a hand that
has been folded, that hand is dead and cannot be shown.
5. If you show your cards to anyone during or after a deal to any
player at the table the entire table has the right to see those
6. If everyone checks on the final betting round, the player who
acted first is the first to show the hand. If there is wager on
the final betting round, the last player to take aggressive action
by a bet or raise is the first to show the hand.
1. A hand ties when the best five cards
are the same. For an example, two players have a pair of kings and
the board has the next highest single cards, there is a straight
on the board and the remaining players have weaker hands, etc.
2. If two or more hands tie the chips will be broken up evenly.
3. . An off chip will be broken down to the smallest unit used in
the game. If it cannot be, it will be given to the player with lower
1. A kicker is used in the event of two
or more players having the same hand with four or less cards. If
both players would have had the same hand with five cards it would
be considered a tie. For example, two players have a pair of Kings
the board has a Queen but one player has an Ace in his hand. The
player with the Ace would win as the other players high card is
the Queen on the board.
1. Antes have been introduced to speed up
the length of the tournament.
2. Never will the ante be more the ¼ of the small blind.
3. Antes will follow the determine blind schedule for that event.
1. Blinds are set to a predetermine schedule.
Please view the blind schedule for all Big and Small blind posting.
1. After every three levels there is a 10
minute break. No player can ask for a break during play. Breaks
are set to a predetermine schedule.
2. Once the break period is over, the next round will begin sharply.
If you have not returned to your seat your chips will be blinded
off as normal.
3. During these breaks you can use the restroom, smoke or get something
4. The tournament director will use this time to color up your current
chips. This will eliminate small domination chips out of the tournament.
5. If you break during a non-schedule break, the game will still
continue at your current table. You will be forced to post your
small or big blind bet. Then the dealer will deal your two pocket
cards and then your hand will be folded.
COLORING UP CHIPS
1. During tournament breaks the tournament
director will remove lower domination chips out of the tournament
in exchange for higher domination chips.
2. The Director may even color up your chips while you are playing
but only when you are not involved in a hand.
3. Chip Values are set to a predetermine value.
4. We don’t chip race during our events. Lower domination
chips will be rounded up to the next largest chip domination.
THE TOURNAMENT DIRECTOR
1. The tournament director is responsible
for all tables, seating, dealer decisions and food plus beverages.
2. The Tournament Director is responsible for the handling of the
poker clock and placement of a player timer. Although this task
may be delegated to any dealer/player at his discretion.
3. In the case of disputes and riles interpretations, the Tournament
Director will have final authority. If the dispute directly involves
the Tournament Director, a third-party will be appointed to resolve
4. All disputes will be made with the integrity to the players and
the game involved. The fairest decision will be made upon review.